Model

This is made out of an uncut piece of paper.
The New York Times > Science > Cones, Curves, Shells, Towers: He Made Paper Jump to LifeOne of Dr. Huffman's main interests was to calculate precisely what structures could be folded to avoid putting strain on the paper. Through his mathematics, he was trying to understand 'when you have multiple folds coming into a point, what is the relationship of the angles so the paper won't stretch or tear...'
Not to compare myself to genius, but... I wonder, having read this article, was I supposed to become a scientist at MIT studying minimal surfaces and origami and so on? I mean, I
have paper models of minimal surfaces I made in college. It sounds so familiar, the esoteric things he worked on--and I never heard of the guy.
I can't help but think of RPG games, where you have to spend a finite number of skill- or attribute-points on your character. For those of us who've played them, I think it's pretty obvious that the ones who
don't diversify do the best, no matter what game it is or who's playing it. Barbarian is stronger than Barbarian-Scholar. Assassin is deadlier than Assassin-Musician-Cook. Times like these, I think perhaps I wasted too many skill-points on learning how to weave an
infinite periodic minimal surface. Or maybe it hasn't been a waste. You wouldn't be reading the hippoblog otherwise, right?